Friday, February 21, 2014

Lying game character soon in the computer - Kristianstadsbladet

Text: TT
Published February 20, 2014 6:07 Updated February 20, 2014 6:09 2014-02-20 06:07:31
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Gothenburg.

Computer Games Figures gossiping, have interpersonal skills and can lie. Watch out – soon, they may be in a computer near you.

more human figures can also be important, for example, when health care professionals to practice, new research shows.

Instead of today’s flat game characters in adventure and role of computer games characters based on an extensive system of dialogue, living her own life – gossip, intrigue based on their own agenda and refer to it for the player.

- They should be able to understand natural language, says Jenny Brusk, researchers in linguistics, whose dissertation argues that dialogue opportunities of this kind is entirely feasible to predict bygga.Måste

But it is a challenge to play the spouses, because then they have to anticipate what the conversations between the character and the player can be about. One solution is to build a system in a given area, which it is determined that the free dialogues moves within a specific topic. In the grocery store talking for example about food.

Today’s computer games dialogues are often predictable and there to allow the player to get some information or help. But with Brusks ideas the player would be able to carry a really small talk with the characters. This in turn makes it possible to build different game than today, she says.

- It’s like a friendly game moments to learn how to behave in social situations in order to get some information or relationships you need to get further in spelet.Mer realistic

According to Jenny Brusk can also play characters with a more human behavior come in handy in various exercise programs, such as when soldiers will train at talking with locals or when medical students to practice in diagnosing a patient. Such programs exist today, but with more unpredictable patients can exercise become more like reality.

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